TwMs v260.2 輪
留個底 懶得寫最後步驟之前丟數據被沒料仔鄙視
所以不要問我怎麼完成
我沒有義務
{ Game : MapleStory.exe
Version:
Date : 2024-04-17
Author : fan
This script does blah blah blah
}
aobscanmodule(RUNE_crack,MapleStory.exe,44 8B 45 30 48 8D 15 5D 0F 69 03) // should be unique
alloc(RUNE_newmem,$1000,RUNE_crack)
alloc(RUNE_num,$4)
alloc(rune_arrow,$8)
label(code)
label(return)
RUNE_num:
db 0
rune_arrow:
dd 00 00 00 00
RUNE_newmem:
code:
cmp ,4
jne here
mov ,0
here:
mov r8d,
lea rdx,
push rax
push rbx
mov rax ,rune_arrow
mov bx,
add ax,bx
mov ,r9 //輪 方向
pop rbx
pop rax
inc
jmp return
RUNE_crack:
jmp RUNE_newmem
nop 6
return:
registersymbol(RUNE_crack)
{
上 1
右 3
下 0
左 2
}
//mov r8,0000000000390000
//mov edx,00000020 空白
//mov r8,0000000001480000
//mov edx,00000026 上
//mov r8,0000000001500000
//mov edx,00000028 下
//mov r8,00000000014D0000
//mov edx,00000027 右
//mov r8,00000000014B0000
//mov edx,00000025 左
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