Tw_Bnb_v110_CRC_怪物秒殺
//Tw_Bnb_v110_CRC_怪物秒殺registersymbol(KillMonster)
alloc(KillMonster,256)
registersymbol(KillMonsterMain)
alloc(KillMonsterMain,256)
registersymbol(KillMonster1)
alloc(KillMonster1,128)
registersymbol(MonsterDie)
alloc(MonsterDie,128)
label(jump1)
label(jump2)
label(jump3)
label(jumpEnd)
KillMonster:
call 005A9152
call KillMonsterMain
jmp 0134BAF9
KillMonsterMain:
push ebp
mov ebp,esp
sub esp,10
cmp dword ptr ,00
je jumpEnd
call KillMonster1
mov ,eax
mov eax,
mov ecx,
mov ,ecx
mov ,00000000
jmp jump1
jump1:
mov eax,
mov ecx,
mov edx,
mov eax,
mov ,eax
cmp dword ptr ,00
jnz jump2
jmp jumpEnd
jump2:
push 00
mov eax,
push eax
call MonsterDie
add esp,08
jmp jump3
jump3:
mov edx,
add edx,01
mov ,edx
mov eax,
cmp eax,
jg jumpEnd
mov ecx,
mov edx,
mov eax,
mov ,eax
cmp dword ptr ,00
jnz jump2
jmp jumpEnd
jumpEnd:
mov esp,ebp
pop ebp
retn
KillMonster1:
push ebp
mov ebp,esp
push ecx
mov ,00000000
mov eax,
mov eax,
mov eax,
mov ,eax
mov eax,
mov esp,ebp
pop ebp
ret
MonsterDie:
push ebp
mov ebp,esp
mov ecx,
push 01
push 0C
push
push 01
mov eax,00771AC3
call eax
pop ebp
ret
0134BAF4:
jmp KillMonster
0134BAF4:
call 005A9152
dealloc(KillMonster)
unregistersymbol(KillMonster)
dealloc(KillMonsterMain)
unregistersymbol(KillMonsterMain)
dealloc(KillMonster1)
unregistersymbol(KillMonster1)
dealloc(MonsterDie)
unregistersymbol(MonsterDie)
本帖最後由 qa0258789639 於 2017-12-13 19:37 編輯
請問我用其他數據沒問題但使用這個會中斷連線?
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